Project: In The Moment Studio on Flickr.
Test run for a great project with @inthemomentstudio . (at de Young Café)
Here’s a peak at one of the more “interesting” enemy concepts for an upcoming SUPER TIME FORCE world: Werewolf mermaids, better known as weremaids. #kookabunga #teamjacob
Metal Warriors (SNES) LucasArts/Konami 1995.
I still own a pristine copy of this cartridge and a SNES to play it on. It has long been a favorite of my younger brother and is still one of our fiercest head-to-head battle games.
at Hopper’s Hands
This would be much cooler of I was checking in at Delphi. (at Pier 14)
#SanFrancisco #NoFilter (at Exploratorium)
#SanFrancisco (at Pier 14)
Earlier this year I interviewed for a position with Microsoft, so I thought it would be kind of fun to make a non-traditional cover page for my résumé. I discovered that the Metro/Modern UI doesn’t work nearly as well on paper as it does on a screen. Oh well! It was a fun little project.
Note: The above is a low-res web-size PNG. The original is far more crisp.
And nope, I didn’t get the job. :(
Sean Hartter (the guy who made this poster and tons of awesome ones like it) died last weekend. :( There is a fundraiser to help with funeral costs. http://www.gofundme.com/2qk07s
What happens when pirates play a game development simulator and then go bankrupt because of piracy? -
The cracked version is nearly identical to the real thing except for one detail… Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers.
On Events & Production [From LinkedIn] | //dropslash[dotcom] -
So, I’m part of a group on LinkedIn called “AAA”, it’s for people who work in the video game industry. Someone posted recently asking about events, their discovery, producing, advice, and so on. I’ve decided to share some of my replies here…